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Recharging Environment

Fun personal project I did in my spare time last year, practising Full CG env workflow using Maya, Houdini, Substance and combining it with Matte Painting extension

final environment render with bg mountain and sky matte painting and colour grade (done in Adobe Lightroom)

final environment render with bg mountain and sky matte painting and colour grade (done in Adobe Lightroom)

full clip with breakdown

swipe swipe :)

cg asset preview - modelling Maya and Houdini, texturing done in Substance, rest of the Lookdev in Houdini / Vray

cg asset preview - modelling Maya and Houdini, texturing done in Substance, rest of the Lookdev in Houdini / Vray

Gas station model - Maya

Gas station model - Maya

WIP texturing preview from Substance

WIP texturing preview from Substance

scene initial layout in Houdini (SOP level)

scene initial layout in Houdini (SOP level)